Throughout my development experience, I feel that I have had several major bursts-of-learning, due to problems which have made me re-evaluate how I approach architecting and developing a solution. I feel these ultimately make me better as a programmer, or at the very least, more versatile. I am sure some of these bouts of learning and understanding are near universal, experienced by most developers, such as understanding parallelisation, but others are somewhat more specialised, such as when I first started writing games, where having to take 60+ snapshots of a continuously evolving environment every second completely changed how I thought about performance and accuracy. Developing Cloud-Native applications (and indeed micro-service based applications, which share very similar principles) feels as though it is one of these moments in my development experience, and I feel it might be interesting to reflect upon that learning process.
I see the problem statement for Cloud-Native applications as something akin to: ‘you have no idea how many instances of your application will be running, you have no idea where they will be in relation to one another and you have no idea which one will be hit for any particular call’. That is a lot of unknowns to account for in your code, and forces you to think very carefully about how you architect and develop your applications.